﻿using Fika.Core.Coop.GameMode;

namespace Fika.Core.Modding.Events
{
	public class FikaGameCreatedEvent : FikaEvent
	{
		public IFikaGame Game { get; }

		internal FikaGameCreatedEvent(IFikaGame game)
		{
			this.Game = game;
		}
	}
}
